Medium International draughts

Medium International draughts is the default opponent on International draughts. Same 10×10 start, flying kings, and strict longest capture.

Easy looks one move ahead. Hard looks five. The rules and board never change.

International rules at Medium strength

Remove every opposing piece, or leave the other side with no legal move. The game uses the standard 10×10 International draughts start: twenty men each on fifty dark squares, white to move first.

What the Medium International opponent sees

The Medium opponent looks three moves ahead on the same 10×10 rules, counting each side's turn: its move, your reply, and its next move.

It scores positions by men, kings, and available moves, and it follows the longest-capture rule and flying kings. Only how far ahead it looks changes between Easy, Medium, and Hard.

It respects obvious longest-capture lines but will not calculate every quiet king endgame five moves deep.

Steady International play at Medium

Sketch the whole capture tree

Before you touch a piece, list every legal longest line — including king landings beyond the first victim. Medium will punish a one-move miss in a forced sequence.

Tempo with flying kings

After the opening, open diagonals favor kings. Trade men when ahead, but keep kings active on long diagonals Medium cannot shut down in one reply.

Promotion at the end of the move

A man becomes a king only if the capture ends on the far rank. If the chain passes that rank and continues, the piece stays a man and cannot fly. A flying continuation after only visiting the king row is illegal.

International draughts difficulty levels compared

LevelBest forHow far it looksTypical gapPractice focus
EasyFirst games on the 10×10 board1 move ahead (its own; never your reply)Cannot see a longest-capture trap before it is on the boardCount every piece in a forced jump before you tap
Medium (this page)Regular International draughts practice3 moves aheadFinds short tactical shots; weaker on quiet king endgamesUse backward man jumps to open flying king lines
HardLonger tactical lines on 50 squares5 moves aheadStops at five moves ahead — not tournament-level International playPlan long capture chains — a man crowns only if the chain ends on the far rank

Need a refresher on the basics? Read the complete International Checkers guide and rules on Checkerso for 10×10 board rules, mandatory longest capture sequences, and flying kings.

Frequently asked questions

How is Medium International different from Easy?

Both use the same International rules engine. Medium looks three moves ahead instead of one.

Is Medium the same as Pool or American Medium?

No. Those modes use an 8×8 board without mandatory longest capture. Medium International is its own ruleset and its own stats bucket.

Do I need to memorize opening theory?

Not for this page. Medium is for practicing tactics — longest capture, flying kings, and backward jumps — on the standard 10×10 start.